Username: Latin letters, digits and _, starting with a letter.
Play a fun classroom game based on the story Happy Valentine’s Day, Mouse!. 💖
Students spin two cubes, make a sentence, and decide if the sentence is true or false according to the story.
Example:
Mouse gives a valentine to Fox.
Students then decide:
This activity helps students:
Perfect for young ESL learners (A1–A2) and Valentine’s Day lessons.
Students scan the code or open the link to start Happy Valentine’s Day, Mouse! – Spin the Cubes.